AI Insights · Timothy · April 2022
Top 5 Hack and Slash Android Apps in Africa - Q1 2022
Discover the performance trends of the top 5 Hack and Slash games on Android in Africa for the first quarter of 2022, based on Sensor Tower data.
In the first quarter of 2022, the top 5 Hack and Slash games on the Android platform in Africa showcased interesting performance trends. Here's a breakdown of the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
MARVEL Future Fight from Netmarble saw fluctuating weekly revenue, peaking at approximately $3.8K in late December and then experiencing a decline, with the lowest point being around $733 in mid-March. Weekly downloads started strong at around 32.9K in late December, peaking at 42.3K in mid-January, before declining to 4.4K by early March. Active users followed a similar trend, beginning at 133.4K in late December, peaking at 146.7K in early January, and ending the quarter at 113.2K.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. exhibited a notable spike in revenue in late February, reaching $3.4K, while the rest of the quarter saw more modest earnings, with a low of $413 in late March. Weekly downloads were relatively stable, starting at 1.8K and peaking at 2.9K in mid-January, before settling at 1.4K by the end of March. Active users peaked at 11.6K in early January and gradually declined to 7.7K by the end of the quarter.
Legacy of Discord-FuriousWings from Yoozoo (Hongkong) had fairly consistent revenue, peaking at $466 in late January and ending the quarter at $392. Downloads were low but saw a significant increase in mid-March, reaching 531. Weekly active users saw a slight decline from 1.9K in late December to 1.5K in early February, before rising again to 1.8K by the end of March.
Darkness Rises by NEXON Company had a peak revenue of $516 in late January, with a notable drop to $87 in late February. Downloads saw a gradual increase, starting at 2.5K in late December and peaking at 5K in mid-March. Active users also showed an upward trend, starting at 10.4K in late December and reaching 16K by mid-March.
BLEACH Mobile 3D from Star Work AI experienced modest revenue throughout the quarter, with a peak of $367 in late February. Downloads were relatively stable, starting at 1.1K in late December and ending at 1.1K in late March. Active users showed a slight increase from 6.7K in late December to 6.8K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.